Characteristics

Endurance (End / EB) measures a character’s Physical Health, stamina and toughness, and their resistance to damage.

Stamina Points

Stamina Points

A character’s Stamina Point (SP) maximum is equal to their Endurance (Characteristic) bonus, though it may be modified in other ways. When a character is below zero SP they have a level of fatigue for each point of Stamina below zero.

A character may still spend or lose SP even if they have none remaining, but each time they do so they gain a level of fatigue. This can cause them to eventually exhaust themself and fall Unconscious.

Regaining SP

A character regains an amount of SP equal to their Endurance bonus after a Long Rests and regains only 1 SP after a Short Rests (or removes a level of fatigue).

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Health Points

Health Points

Equal to Endurance (Characteristic) / 2 A character’s Health Points (HP) maximum is equal to half their Endurance (Characteristic) score (round up) and reflects how much damage they can withstand before they die. Damage that characters take reduce their current HP by the equivalent amount. For information, see Physical Health in Chapter 5.

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