Argonians are a race of reptilian humanoids native to the land of Black Marsh in south-eastern Tamriel. In Jel, their native tongue, Argonians refer to themselves as Saxhleel (meaning “People of the Root”) to show their absolute reverence towards and dependence on the Hist, a species of sentient trees that share a singular and extremely intelligent mind. The Argonian people owe the entirety of their life, culture, and shape to the Hist, as the sap of the trees is a necessary catalyst for the metamorphosis of young Argonians into their humanoid form. Traditionally minded Argonians also believe the Hist is a repository for their souls, reincarnating them after death.
Argonians are naturally suited to the dangerous environment of Black Marsh and are resistant to most diseases and poison. Additionally, Argonians have the ability to breathe indefinitely while underwater, as well as formidable resistance to many kinds of damage, courtesy of the Hist. In their homeland, Argonians tend to live in either desolate, scattered villages or within the ruins of great cities of stone, remnants of the Elves and other extinct denizens of the Black Marsh. Given the necessity of the Hist to their lifestyle, most Argonians rarely leave Black Marsh by choice; however, some have been known to abandon Argonian society and venture out into the wider world as adventurers and hired workers. Unfortunately, others are sometimes forcibly removed from Black Marsh by slavers and sold as chattel across Tamriel.
Argonian Characteristic Baseline
Traits
Disease Resistance (75%)
Disease Resistance (X%)
Whenever a character with this trait would be infected by a common disease, roll a d100. If the roll is less than or equal to X, the character doesn’t get the disease.
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Immunity (Poison)
Immunity (X)
The character is immune to any effects of the type specified in parenthesis. The character may have multiple instances of this trait for different effects *.
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Amphibious
Amphibious
The character can breathe water and ignores the skill cap placed on their combat rolls by their Athletics (Skill) when fighting in water.
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(Racial) Inscrutable
Inscrutable (Racial Trait)
Argonians receive a -10 penalty to Persuade tests made to interact with non-Argonians. However, Observe tests made to try to distinguish their motives are made with a -10 penalty.
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