The character can use their hammer to rattle the most armored foes.
When the character lands a hit with a warhammer or maul they can cause their target to lose one Stamina Point. Alternatively, if the attack was an All Out Attack, they can instead force the target to make an Endurance (+0) test which, on failure, causes the target to gain the Dazed condition. The target may attempt one Endurance (+10) test as a Free Action on their Turn each round to remove the condition.