The Redguards originated from the continent of Yokuda, far to Tamriel’s west. They are renowned sword masters and forged an empire on Yokuda to rival Tamriel’s own. Following a disaster which destroyed most of their homeland, they emigrated east to Tamriel, where they landed on Hammerfell. In Hammerfell, Redguard society split into two main camps: Forebears, those who had come in the Warrior Wave to purge Hammerfell of inhabitants, and Crowns, the upper-class who had followed.

The Redguards maintain a strong tradition of sword-mastery and honor to this day, though the significant Redguard piracy presence suggests interesting definitions of honor. Redguard warriors are at their best when using their famed scimitars, typically singly with a shield (though there are those who fight with two scimitars, known as “dervishes”). They prefer lighter armors and cloth to heavy metal, allowing for freedom and rapidity of movement. Redguards make for strong individual warriors, though only rarely does one find a Redguard who is not part of a society or band. They are known for their strict code of battlefield ethics, preferring to fight honorably even against creatures they see as below them.

Redguard Characteristic Baseline

StrEndAgIntWpPrcPrs
27282622232524

Traits

Disease Resistance (75%)

Disease Resistance (X%)

Whenever a character with this trait would be infected by a common disease, roll a d100. If the roll is less than or equal to X, the character doesn’t get the disease.

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Resistance (Poison, 3)

Resistance (Y,X)

Characters with this trait reduce damage of * type by X after any other mitigation and gain a +10 bonus per X to tests made to resist non-damaging effects of the listed type. In cases where the character is not making the * related test, but rather a * related roll is being made against one of their Characteristics, increase that characteristic by 10 times X for the purposes of resolving that roll.

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Powers

Adrenaline Rush

Adrenaline Rush (Power)

The character may choose to gain 1 SP at any time. If the character is Fatigued when this power is used then remove a level of fatigue instead. This SP persists only for that encounter, and this power may only be used once until after the character’s next Long Rest.

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Other

During character creation, Redguard characters may choose to begin with a Combat Style [Field] skill trained to Novice rank for free.