Conventional Spells are “tried and true” spells that fall clearly within a single school and produce only a single effect. They are spells that have been refined over generations by the mages of Tamriel: simple incantations and patterns that produce reliable effects. In game terms conventional spells are premade spells; they exist as a set of easy premade options to choose from.

Spell Profiles

Each conventional spell profile listed here includes the following: the name of the spell, its school, its spell level(s)/strength, corresponding magicka costs, spell attributes, and rules for resolving the spell. The Spell Strength of a spell is simply a variable that is used to quantify the strength of the spell in its rules entry, and that is based on the Spell Level.

Unless otherwise specified, spell effects do not stack with themselves.

Spell Attributes

Transclude of spell-attributes

Alteration

The school of Alteration revolves around altering the physical and magical properties of the world. This can be used to augment the self and allies or hinder enemies.

Conjuration

Destruction

Illusion

Mysticism

Necromancy

Restoration