Conventional Spells are “tried and true” spells that fall clearly within a single school and produce only a single effect. They are spells that have been refined over generations by the mages of Tamriel: simple incantations and patterns that produce reliable effects. In game terms conventional spells are premade spells; they exist as a set of easy premade options to choose from.
Spell Profiles
Each conventional spell profile listed here includes the following: the name of the spell, its school, its spell level(s)/strength, corresponding magicka costs, spell attributes, and rules for resolving the spell. The Spell Strength of a spell is simply a variable that is used to quantify the strength of the spell in its rules entry, and that is based on the Spell Level.
Unless otherwise specified, spell effects do not stack with themselves.
Spell Attributes
Transclude of spell-attributes
Alteration
The school of Alteration revolves around altering the physical and magical properties of the world. This can be used to augment the self and allies or hinder enemies.
- Armor (Spell)
- Burden (Spell)
- Feather (Spell)
- Jump (Spell)
- Levitate (Spell)
- Lock (Spell)
- Magic Armor (Spell)
- Magic Shield (Spell)
- Open (Spell)
- Repair (Spell)
- Shield (Spell)
- Slowfall (Spell)
- (Type) Armor (Spell)
- (Type) Shield (Spell)
- Water Breathing (Spell)
- Water Walking (Spell)
- Ward (Spell)
Conjuration
- Conjure (Armor) (Spell)
- Conjure (Weapon) (Spell)
- Sunder Binding (Spell)
- Summon Construct (Spell)
- Summon Daedra (Spell)
Destruction
- Chain Lightning (Spell)
- Disintegrate Armor (Spell)
- Drain Magicka (Spell)
- Fatigue (Spell)
- Poisonbloom (Spell)
- Sunbeam (Spell)
- (Type) Ball (Spell)
- (Type) Bite (Spell)
- (Type) Bolt (Spell)
- (Type) Cloak (Spell)
- (Type) Cone (Spell)
- (Type) Rune (Spell)
- (Type) Storm (Spell)
- Weakness to (Type) (Spell)
- Weakness to Magic (Spell)
Illusion
- Blind (Spell)
- Calm (Spell)
- Chameleon (Spell)
- Charm (Spell)
- Courage (Spell)
- Frenzy (Spell)
- Horror (Spell)
- Invisibility (Spell)
- Light (Spell)
- Muffle (Spell)
- Night Eye (Spell)
- Panic (Spell)
- Paralyze (Spell)
- Sanctuary (Spell)
- Silence (Spell)
Mysticism
- Absorb (Characteristic) (Spell)
- Absorb Life (Spell)
- Absorb Magicka (Spell)
- Detect (Type) (Spell)
- Dispel (Spell)
- Ethereal Form (Spell)
- Mark (Spell)
- Recall (Spell)
- Reflect (Spell)
- Soul Trap (Spell)
- Spell Absorption (Spell)
- Telekinesis (Spell)
- Sunder Binding (Spell)
- Telepathy (Spell)