“A rather morbid spell, even if used ‘ethically’ on white souls. Traps a being’s soul energy on death into a naturally-occurring soul gem.” Target character within 50m has their soul magically tethered to an appropriate empty soul gem (only black soul gems can hold the souls of men, mer, and the beast races) of the caster’s choice within 1m of their person. If the target dies within 1 minute, then their soul is trapped within the gem, and it gains soul energy equal to the size of their soul. If this spell is affected by a Reflect (Spell) or effect, then the caster’s own soul is trapped within the chosen soul gem instead. Soul Trap is seen as a hostile action when cast on an unwilling target, but it is not considered an Attack. Upkeep, Direct

Level:Cost
216