“A common spell amongst Necromancers, Reanimation spells allow a Necromancer to temporarily imbue a corpse with false life to serve them.” Target corpse of [Spell Strength] size is reanimated for one minute, using the profile it had in life. The target must immediately test an Opposed Willpower with the caster. If the caster wins the test, the target also has the Bound trait. If the target wins the test, they are reanimated but are not Bound to the caster.
The target is reanimated with full HP, Stamina Points, Action Points, Magicka, and any uses of limited use abilities.
The spell imbues the body with the spirit of a lesser Daedra, and has no shred of the character’s consciousness, soul, or any knowledge of their past life except for skills, talents, traits, and spells. They do not retain powers gained from their race.
After the reanimated creature dies again or if the spell ends (due to unpaid upkeep or any other reason), the reanimated creature turns to a pile of ash and cannot be reanimated. Upkeep, Direct, Mindlock (1)
(Std. is Standard, Lrg. is Large, Mass. is Massive)
| Level: | Cost | [Spell Strength] |
|---|---|---|
| 1 | 9 | Puny |
| 2 | 14 | Tiny |
| 3 | 19 | Small |
| 4 | 24 | Std. |
| 5 | 29 | Lrg. |
| 6 | 34 | Huge |
| 7 | 39 | Mass. |