The character’s well aimed shots can inflict terrible wounds.
The character treats all enemy Wound Thresholds as being one lower than normal when making ranged attacks.
If your group is using the alternate rules for Wounds defined in the Physical Health section in Chapter 5, replace the rules of the Eye of Vengeance (Talent) talent with the following: “The character causes enemies wounded by them with a ranged weapon attack to have a -10 penalty to their shock test. This stacks with any other penalties to shock tests.”
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