Stamina is a unique attribute compared to HP or MP in that it represents the character’s ability to push their physical limits and can be spent for a variety of effects. Stamina is what allows characters to trek for multiple kilometers through Difficult Terrain, land killing blows, and push themselves to new heights of physical strength and endurance. A character’s Stamina is represented primarily by their Stamina Points, which measure how often they can push their limits in this fashion.

Stamina Points

Stamina Points

A character’s Stamina Point (SP) maximum is equal to their Endurance (Characteristic) bonus, though it may be modified in other ways. When a character is below zero SP they have a level of fatigue for each point of Stamina below zero.

A character may still spend or lose SP even if they have none remaining, but each time they do so they gain a level of fatigue. This can cause them to eventually exhaust themself and fall Unconscious.

Regaining SP

A character regains an amount of SP equal to their Endurance bonus after a Long Rests and regains only 1 SP after a Short Rests (or removes a level of fatigue).

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Spending Stamina

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