Attention

The information on this page is for character creation ONLY. For improving your character with XP after character creation, see 2.9.0.0 Character Advancement.

Starting XP

Your character’s starting XP is dependent on the Campaign Power Level: a category chosen by the GM that provides a starting baseline for the power and experience of the characters.

Campaign Power Level / Starting XP

Power LevelStarting XP
Low1,500+
Medium3,500+
High7,500+
Legendary12,500+

Character Creation XP Costs

Advance TypeCost
Characteristic Advance (+1 score)30 × (Current Bonus) XP*
Learning a Skill - Novice (0)100 XP
Learning a Skill - Apprentice (1)200 XP (300 total)
Learning a Skill - Journeyman (2)300 XP (600 total)
Learning a Skill - Adept (3)400 XP (1,000 total)
Learning a Skill - Expert (4)500 XP (1,500 total)
Learning a Skill - Master (5)800 XP (2,300 total)
Gaining a Specialization100 XP
Expanding a Combat Style25 XP
Learning a Talent - Novice100 XP
Learning a Talent - Apprentice200 XP
Learning a Talent - Journeyman300 XP
Learning a Talent - Adept400 XP
Learning a Talent - Expert500 XP
Learning a Talent - Master800 XP
Learning a Conventional Spell20 × (Spell Level) XP
Creating an Unconventional Spell30 × (Spell Level) XP
Rituals25 XP (GM permission)

* Characters cannot advance Luck. ** Skill ranks must be purchased in order (see 3 - Skills) *** Spells that exceed the character’s Spellcasting Level cannot be purchased without advancing the associated skill. Additionally, GMs might restrict which resource can be used to purchase.

Character Advancement Cost

Remember that learning talents, improving skills (including specializations) governed by a favored characteristic, or advancing that characteristic (increasing its score by 1), costs 75% of the usual XP (round down to the nearest multiple of 5).

Talent Costs and Requirements

Talent LevelXP CostCharacteristic Requirement
Novice10025
Apprentice20030
Journeyman30035
Adept40040
Expert50045
Master80050

Skill Level Maximums

Depending on how much XP your character has, they can only purchase a certain amount of Ranks in any skill. These are the appropriate skill rank maximums that a character can have in relation to their total XP:

Skill RankMinimum Total XP
Apprentice1,000
Journeyman2,500
Adept4,000
Expert5,500
Master7,000

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