As is true for most roleplaying games, the goal of the Unofficial Elder Scrolls RPG is to provide a framework for game masters and players to craft and enjoy characters, stories and adventures in the Elder Scrolls setting. In order to achieve this, a flexible set of core mechanics are needed, something capable of handling a number of different scenarios with ease. This Chapter will introduce you to these core mechanics, as well as the basic concepts necessary to understand the rest of the game.
→ 1.1.3.0 Difficulty & Modifiers