Deceive

Governing Characteristics: Int, Prs

Example Specializations: Blathering, Impersonation

Deceive measures a character’s aptitude for fooling others into believing something that is not true. A Deceive test should only be required if the character believes that they are lying. This test can be opposed by a Logic test or an Observe test, depending on the nature of the deception. Your GM may ask you to test Deceive when you try to accomplish tasks like the following:

  • Pretend to be someone you are not
  • Talk your way out of trouble
  • Lie about something
  • Pretend to be an expert on a subject