Deceive
Governing Characteristics: Int, Prs
Example Specializations: Blathering, Impersonation
Deceive measures a character’s aptitude for fooling others into believing something that is not true. A Deceive test should only be required if the character believes that they are lying. This test can be opposed by a Logic test or an Observe test, depending on the nature of the deception. Your GM may ask you to test Deceive when you try to accomplish tasks like the following:
- Pretend to be someone you are not
- Talk your way out of trouble
- Lie about something
- Pretend to be an expert on a subject