| Result | Effect |
|---|
| 1–2 | Visions… You see faint outlines of ghosts and other apparitions. They look at you and they whisper. A chill runs down your spine, then they disappear. |
| 3 | Too much death on the mind For a brief moment you feel the souls of those that have been affected by this dark magic tearing at your mind, trying to stop you from calling them. The caster loses 2d8 [[Magicka Points |
| 4 | Accelerated decay The flesh of corpses wither to dust; only bones remain. All inanimate corpses within 10 meters of the target are stripped of their flesh and muscles leaving just the skeleton. |
| 5 | Body rot Your flesh darkens in spots. For the next 1d4 rounds, take 1d4 Magic damage at the start of your Turn. Healing received from either a potion or a spell ends the effect early. |
| 6 | …Of grave danger! A Ghost appears and gives everyone chills. The Ghost appears in a random location (GM choice) within 10 meters and follows the caster, pulling pranks on the living. All characters in the encounter must test Panic at -10. The Ghost is non-hostile unless provoked and persists for 2d6 rounds before vanishing into thin air. |
| 7 | This heals me…right? The life around you starts to wither. Characters within 20 meters, including the caster, takes 2d6 Magic damage. |
| 8 | Rigor mortis came a little late All undead within 10 meters of the caster and target must make a Willpower test at -10 or be paralyzed for 2d4 rounds. |
| 9 | Necromancy at its finest…sort of Any inanimate corpses, bones, or other materials that can be used for necromancy rituals within 10 meters are reanimated. They are unbound, are hostile to the living, and last for 1d4 rounds. What counts for materials and what is exactly created is up to GM discretion. |
| 10 | They seem angry… The vengeful dead have broken their bonds and turned on their hated master. All undead within one of the following ranges receive the associated effects for 2d4 rounds: 10m: Unbound / 5m: Frenzied, only targeting living creatures / 2m: Frenzied, but specifically target the caster. |
| 11+ | One of us! One of us! You feel all of the energy start to sap from your body. The caster must make a Willpower test or be drained of their life and become an undead monstrosity using the character’s profile. This character becomes an NPC controlled by the GM. |