The character’s attacks land exactly where they need to inflict the most damage.
The character can use their Perception Bonus for the purposes of determining Splitting, Slashing, or Crushing damage in place of their Strength bonus.
The character’s attacks land exactly where they need to inflict the most damage.
The character can use their Perception Bonus for the purposes of determining Splitting, Slashing, or Crushing damage in place of their Strength bonus.