The character can direct and focus the force of their blow to inflict bone-shattering injuries.

The character treats all enemy Wound Thresholds as being one lower than normal when making melee attacks.

Optional Rule: Alternate Wounds

If using the Alternate Wounds optional rules from Chapter 5, replace this talent with: “The character causes enemies wounded by them with a melee weapon attack to take a -10 penalty to their shock test. This stacks with any other penalties to shock tests.”