Tests without any opposition are known as Standard Tests. They measure how well a character performs an action in a particular situation. Standard tests are handled as described on the previous page: a result less than or equal to the modified Target Number is a success, and a result above the target number is a failure. The GM can call for the character to calculate their Degrees of Success on the roll if it is required by the test, or if they just want to have that additional metric.
Teamwork
Two or more characters can work together on a single task. The character leading the effort is the one who makes the actual test, and as long as having someone to assist them would be productive then they may reroll the test once if they fail initially. The helper(s) do not need to be trained in the skill being used as long as the GM decides that they can follow directions or make themselves useful in some other way.
Group Test
Sometimes the GM may call for multiple characters to attempt to accomplish a task where each member of the group is expected to perform. In these cases the characters who are more skilled can help cover for their comrades. To make a group test, everyone in the group rolls the same test with the same modifiers. If at least half of the group succeeds, then the whole group does. Otherwise the group fails. This can be used to represent things like a group of characters attempting to navigate dangerous terrain or avoid detection by enemies.