Step 1: Create your character.

I am giving specific instructions for character creation, the base rules are more flexible but less generous. See Custom Character Creation for instructions and the official rules 2 - Character Creation for specifics.

Step 2: Playing the Game

  • Tests are 1d100 rolls against a Target Number. You want to roll under the target number to succeed.
  • If you roll under your TN, the first digit (tens place) of the number you roll is your Degrees of Success.
  • If you roll over your TN, 1 + the tens digit of the difference between your TN and roll is your Degrees of Failure.
  • When you attempt an action, you test a Skill.
  • Skills are ranked from 0 to 5 (Novice to Master).
  • You get a +10 bonus to your Target Number for every rank you have in that skill.
  • If you try to use a skill you are not trained in, you take a -20 penalty.
  • When you roll a d100 and get one of your Lucky or Unlucky Numbers, that is a Critical Success or Critical Failure respectively.

Step 3: Combat and Wounds

Step 4: Luck Points

  • You start every game session with a number of Luck Points equal to your Luck Bonus.
  • You can spend a Luck Point to reroll a failed test.
  • You can also spend one to get a better result on a success, or to change the story slightly in your favor.