Sanguine Rose

The Sanguine Rose (sometimes spelled Sanguine’s Rose) is a Daedra artifact created by the Daedric Prince Sanguine. It can take on many forms, including that of an actual rose, a wooden stave carved like a rose and a staff-sized rose. It can be used to summon a lesser daedra, who will attack all except the holder. The daedra is uncontrollable, unlike those summoned by conjuration, but similar to conjured creatures it is only bound to the mortal plane temporarily. Each time the Rose is used it wilts a little, and when all the petals fall off, it loses its power. Somewhere in Oblivion a new rose blooms and is plucked by Sanguine to be given to another champion.

Just before the events of the Warp in the West, an unknown agent of The Blades was sent by Sanguine to kill a monk who had slain his worshippers. Sanguine promised the Rose as a reward, despite the fact that it had been set aside for his favored disciples. The agent accomplished the task, and was given the Rose by a worshipper of the Prince. Sometime after these events, a group of apprentices from the Mages Guild who had turned to Daedra magic came into the possession of the Rose. The young Martin Septim was a part of this group and possessed the Rose for a time. The group’s dabblings in Daedric magic soon turned dangerous, and many of them died, although the circumstances are not understood. This caused Martin to turn away from Sanguine and become a priest, losing the Rose in the process. In 3E 433, Sanguine offered the Rose to the Last Dragonborn in return for disrupting a formal dinner hosted by Countess Alessia Caro of Leyawiin. The Champion infiltrated the party and cast a spell supplied by the Prince, which stripped all attending of their clothing, including the Champion. Sanguine was pleased and rewarded the Champion with the Rose.

Stats

PropertyValue
Damage1d6 (1d8)
Hand1.5
Range2m
QualitiesConcussive, Sanguine’s Servant
ENC2

Special Qualities

Sanguine’s Servant (Cast): Summons a random Daedra with SL 3 or lower (the daedra’s Mindlock score is replaced with 0) that persists for ten minutes (or until killed). This Daedra is hostile to every being except the character who summoned it, but does not obey that character’s commands. Only one Daedra may be summoned this way at any given time, and this ability may not be used again until the currently summoned Daedra is gone. This staff only has 5 uses, as each use wilts a rose petal.