Between tools and supplies there are plenty of things that an adventurer might find themselves needing on the road. A superior quality item provides a +10 bonus to any tests associated with it, while an inferior quality one imposes a -10 penalty.

Containers like the sack, backpack, or chest hold the listed amount of ENC, but halve the total effective value of the ENC contained within them as long as the objects could reasonably fit.

TypeENCPrice
Abacus110
Backpack (small, holds 10 ENC)120
Backpack (large, holds 20 ENC)230
Bedroll120
Blanket110
Bottle (glass)020
Caltrops (bag of 20)010
Candle01
Case (map/scroll)110
Chain (3 meters)150
Chalk (piece)01
Chest (holds 20 ENC)675
Climber’s Kit2150
Crowbar135
Flask15
Grappling Hook025
Hammer/Saw/Mallet/Chisel115
Healer’s Kit175
Holy Symbol040
Hourglass0250
Hunting Trap (small cage)440
Hunting Trap (large jaws)680
Ink (bottle)050
Ink Pen01
Iron Spike01
Jug11
Ladder (rope, 3 meters)320
Lantern (bullseye)1120
Lantern (hooded)160
Lock (per success threshold)025
Magnifying Glass0800
Manacles130
Mirror (small)045
Oil (flask)11
Paper (10 sheets)03
Parchment (10 sheets)02
Pick (miner)120
Pole (3 meter)11
Pot230
Pouch (holds 5 ENC)010
Quiver (holds 30 arrows/bolts)115
Rations (2 days)140
Rope (hempen, 20 meters)210
Rope (silk, 20 meters)2100
Sack (holds 30 ENC, must be carried in at least one hand)11
Scale (merchant’s)165
Shovel120
Spyglass11000
Survival Kit (tinderbox, knife, etc)150
Tent (per person)135
Torch (includes oil)12
Vial (1 potion)02
Water-skin (2 liters)13
Whistle01