Also see 4.4.0.1 Item Properties
A given piece of armor protects a single hit location on a character’s body. The standard uniform of the Imperial Legionnaire, for example, is a steel breastplate (body), helmet (head), pauldrons/bracers (arms), and greaves/boots (legs).
A piece of armor’s Armor Rating (AR) is a measure of how much protection it offers to that hit location: any physical attacks that strike that hit location have their damage reduced by its AR. Some armors also have additional AR values that protect against other damage types (such as magic AR).
Armor Attributes
- Armor Rating (AR) - Any physical attacks that strike that hit an armored location have their damage reduced by its AR.
- Magic AR
- Armor Qualities
- ENC - The Encumbrance value for a given piece of armor. ENC is halved when armor is worn (but not for carried shields).
- Enchant Level (EL) - The maximum Soul Energy of any enchantment that can be placed on the piece of armor.
- Price - The price of the armor piece in Drakes both for an individual piece (for one hit location) and the full suit.
Armor Classes
Instead of trying to keep track of the myriad styles of armor that exist, all armor in the UESRPG is divided into one of two classes: partial and full armor.
Partial Armor is any piece of armor that does not entirely cover the hit location it is protecting. As a result it typically offers lower protection than full armor but weighs much less.
Full Armor is any piece of armor that almost entirely covers the hit location it is protecting. As a result it typically offers improved protection at the cost of increased weight. The combination of an armor’s class and material are what make up its complete profile. It is these combinations that characters choose from when picking armor.
Armor Types
4.4.1.2 Armor Types
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Armor Type AR Modifier Magic AR Modifier Weight Class Modifier ENC Modifier Price Full Body 0 0 0 0 200 Full Helmet 0 0 0 0 100 Full Gauntlets 0 0 0 0 100 Full Legs 0 0 0 0 100 Partial Body -2 -2 -1 -1 100 Partial Helmet -2 -2 -1 -1 50 Partial Gauntlets -2 -2 -1 -1 50 Partial Legs -2 -2 -1 -1 50
Armor Materials
4.4.1.1 Armor Materials
See 4.4.1.0 Armor
Link to original
Material AR Magic AR Weight Class Qualities ENC Enchant Level Price Multiplier Padded 2 0 magic 1 Light 3 50 0.2x Hide 2 2 frost 2 Medium 3 50 0.6x Chitin 3 1 fire 1 Light 2 200 0.3x Leather 3 1 fire 2 Medium 3 150 0.5x Netch Leather 3 1 shock 2 Medium 3 200 0.6x Fur 3 1 frost 2 Medium 3 100 0.4x Bone 4 0 magic 3 Heavy 4 100 0.5x Bonemold 4 0 magic 2 Medium 3 300 1.0x Iron 5 0 magic 3 Heavy 4 200 1.0x Moonstone 5 2 magic 2 Medium 3 500 1.8x Dreugh Hide 6 2 magic 3 Heavy, Magic 4 300 2.0x Steel 6 0 magic 3 Heavy 4 300 1.5x Mithril 6 2 magic 1 Light, Magic 2 900 6.0x Dwemer 7 2 magic 3 Heavy, Magic 5 400 3.0x Orichalcum 7 0 magic 3 Heavy 5 400 2.0x Adamantium 7 3 magic 3 Heavy 5 1000 10x Malachite 7 3 magic 1 Light, Magic 2 200 15x Dragonscale 7 5 magic 2 Medium, Magic 3 1250 50x Ebony 8 4 magic 4 Super-Heavy, Magic 6 1250 30x Stalhrim 8 8 frost 3 Heavy, Magic 5 1000 40x Daedric 8 8 magic 3 Heavy, Magic 6 1500 60x Dragonbone 9 8 magic 5 (Crippling), Magic 7 1500 100x