For an alternative strategic experience, your group can choose to play with this variant AP Refreshing ruleset. As Combat starts, all characters start the first Rounds with their Maximum AP. Then, in all subsequent rounds, characters replenish their AP at the start of their Turn rather than at the start of the round.

Shock Effects

If you’re using the alternate ruleset for AP refreshing, modify the text in the body Wounds from “they begin the next round with one less” to “they begin their next Turn with one less”.