Spells with the attack attribute count as attacks. They are resolved as appropriate for an attack of that type (either ranged or melee):
- The casting test for the spell is also the attack test, and the caster’s Degrees of Success are compared to the defender’s.
- Spell casting tests can suffer from circumstantial Modifiers that the GM rules are appropriate.
- Spells cannot gain or benefit from advantages.
- Spells cannot be parried or countered, only blocked/evaded.
- Critical successes cause damaging spells to deal maximum damage. Non-damaging spells double their Magicka cost reduction from Spell Restraint (still subject to the 1 cost minimum).
- Spells cannot benefit from the use of Stamina Point abilities.
- Spells with the AoE attribute are resolved as AoE attacks.