Allows a character to cast their vision great distances, even across time. Requires the use of either a Scrying Stone (exceedingly rare artifacts), or a live animal/person to sacrifice. Knowledge of this ritual is uncommon outside advanced students of Mysticism. This ritual can only be performed at night and requires the stone be exposed to moonlight. The character must perform a set of incantations beginning ten minutes prior to midnight, which requires a Mysticism skill test with a -10 penalty. During this time the character must mentally focus on the person, place, event, or thing they wish to scry. Characters can only scry things within Mundus.
Alternatively, the character can do away with a Scrying Stone, instead killing a live animal or person and reading their entrails just before midnight under the light of the moon. This still requires the Mysticism test, but it is at an additional -20 penalty if the victim has a White soul (animals, beasts, and so forth). Either way, on success when the clock strikes midnight the character begins to receive visions of the desired target. These visions appear either in the stone, or mentally as the character reads the entrails of their victim. The nature of the visions is left to the GM. They can be visions of the past, present, or future of the target. The more degrees of success achieved on the test, the more information the character receives.