| Result | Effect |
|---|
| 1–2 | Breeze A light wind whips up within a few dozen meters of the caster. |
| 3 | Magicka Leak The caster loses 2d8 magicka. Who knows where it went? |
| 4 | Swap The caster and another random character within 30 meters switch places instantly. |
| 5 | Crushing Weight All characters within 30 meters (including the caster) feel weighed down. They suffer a -10 penalty to all tests for 1d4 rounds. |
| 6 | Lurch The world seems to stretch for a few seconds before hurling people and objects to new locations. Each character within 10 meters (including the caster) is thrown 2d10 meters in a random horizontal direction. |
| 7 | Slip and Slide The area within 20 meters of the caster becomes an extreme low friction zone for 1d4 rounds. Characters in the zone must make an Agility test each round to not fall prone. |
| 8 | Chronological Disturbance For the next 1d4 minutes, all spells cast by the caster take effect 1d4 rounds after they are cast. A Perception test is required to notice the sudden appearance of a spell or else characters cannot react to them. |
| 9 | Uncontrollable Levitation The caster suddenly hovers towards the sky. They levitate 1d12 meters above the ground and floats there for 1d4 rounds before falling. They are at a -20 penalty to all actions as they spin uncontrollably. |
| 10 | Gravity Unbound All characters, the caster included, within 10 meters of the caster fall upwards 3d8 meters before falling down again. |
| 11+ | Force The caster must test Willpower or be killed instantly as incredible forces tear them apart. |