In certain cases a character might find themselves forced to fight using improvised weaponry. Attacks with improvised weapons suffer the usual -20 Untrained penalty unless the character’s Combat Style includes improvised weapons. The table below provides a set of guidelines for the GM.

TypeDamageRange
Tiny1d41m (gain Small (Weapon Quality))
Small1d61m
Medium1d82m
Large1d103m
Huge1d124m
The GM should feel free to give certain improvised weapons
appropriate weapon qualities based on the type of object.