This character can speak the word of the divines for an hour in order to remove a single wound and all of its effects (not including lost limbs) from another character. This also restores an amount of HP equal to the amount of damage dealt to cause the wound. This character or the target character may choose to burn 2d6 Luck to allow this power to also restore lost limbs. The target character must remain still for the entire duration while the character performs the ritual. This power can only be used once until after the character’s next long rest.