Warrior
Any Race, Humanoid; Minor; Black Soul (1500)
Stats
| Characteristic | Value | Attribute | Value | Skill | Value |
|---|---|---|---|---|---|
| Strength | 45 | Hit Points | 23 | Combat | 75 |
| Endurance | 45 | Wound Thr. | 11 | Magic | - |
| Agility | 40 | Magicka | 30 | Evade | 50 |
| Intelligence | 30 | Stamina | 4 | Observe | 55 |
| Willpower | 35 | Initiative | +10 | Stealth | 20 |
| Perception | 35 | Action Pts. | 3 | Knowledge | 30 |
| Personality | 30 | Speed | 12m | Social | 40 |
| Morale | 65 | Size | Std. | Physical | 75 |
Weapons & Armor
- Has one of:
- • Steel War Axe: 1d8+1; Splitting, Unwieldy; Reach 2m, 1H
- • Steel Longsword: 1d8+1; Slashing, Reach 2m, 1H
- • Steel Mace: 1d8+1; Crushing, Unwieldy; Reach 2m, 1H
- • Steel Spear: 1d8(1d10); Impaling, Unwieldy; Reach 2m,
- 1.5H
- Also has:
- • Full Steel Armor: 6 AR; Heavy, Full
- • Steel Shield: BR 10 / MR 5; Medium
Special Abilities
- • Full Circle Swing (1 AP + 2 SP): The Warrior swings their
- weapon in a 360 degree arc around themselves as part of a
- Primary Melee Attack Action. This strikes all targets in reach.
- The Warrior rolls once for the attack, but damage is resolved
- separately against each target.
Traits
- • Brawler: +1 DoS to Combat tests when engaged in melee
- with 2+ opponents.
- • Arms Master: The character never suffers the usual -20
- untrained penalty for using weapons not included in one of
- their Combat Styles.
- • Weapons Prowess: The Warrior may have any kind of
- weapon talent appropriate to their specific weapon they are
- using.
- “The Prince’s longblade slashed across the Akavir’s chest and
- the sudden, intense pain caused him to drop both his weapons.
- In a moment, it was over. Savirien-Chorak was prostrate in
- the dust with the Prince’s longsword at his throat.”
-
- 2920, Morning Star
- Witchhunter
- Witch Hunters are dedicated to rooting out and destroying the
- perverted practices of dark cults and profane sorcery. They train fo
- martial, magical, and stealthy war against vampires, witches,
- warlocks and necromancers.
Encountering Warrior
84 Spells • Conjure [Any Weapon] 2: 15 MP; Upkeep; [Chosen Weapon] (with ammo) with the Primitive quality appears r in the caster’s hands for 1 round. This weapon is not loaded when summoned, but the first reload action AP cost is reduced by 1. • Dispel 2: 9 MP; Remove all magical effects from any source