Spider Daedra
Daedra; Major; White Soul (1000)
Stats
| Characteristic | Value | Attribute | Value | Skill | Value |
|---|---|---|---|---|---|
| Strength | 45 | Hit Points | 25 | Combat | 85 |
| Endurance | 50 | Wound Thr. | 14 | Magic | 80 |
| Agility | 55 | Magicka | 80 | Evade | 75 |
| Intelligence | 40 | Stamina | 5 | Observe | 80 |
| Willpower | 50 | Initiative | +14 | Stealth | 80 |
| Perception | 50 | Action Pts. | 3 | Knowledge | 40 |
| Personality | 15 | Speed | 14m | Social | 25 |
| Morale | 90 | Size | Large | Physical | 75 |
Weapons & Armor
- • Venomous Kiss: 1d10 Poison; Magic, Small; Reach 1m
- • Claws: 1d6; Slashing, Magic, Exploit Weakness; Reach 2m
- • Spider Hide: AR 4; Partial
- • Natural Toughness (1)
Special Abilities
- • Web Blast (1 AP + 1 SP): As an attack, the Spider Daedra
- can launch a web up to 10m. If it hits, its target is Entangled.
- • Summon Spiderlings (1 AP + 1 SP): As a Primary Action,
- the Spider Daedra can call forth her children from the void,
- summoning 1d4+1 Spiderlings. Summoned Spider Daedra
- cannot use this ability.
- • Poison Spit (1 AP + 2 SP): As a ranged attack, the Spider
- Daedra can spit a wad of Daedric toxins up to 3m. The spit
- inflicts 2d8 Poison damage immediately, and Envenoms the
- target. While Envenomed, the target suffers a -20 on all
- Agility based tests and halves their movement speed until
- they pass a -20 Endurance test that can be taken as a free
- action once per round at the start of their turn, or until a
- minute has passed.
- • Refresh Spells (1 SP): The Spider Daedra can, as a free
- action, refresh MP equal to half their max MP. If they have
- the optional Spellcaster trait, they refresh all of their spell
- uses instead.
- “Spider Daedra. Hateful. Loathsome. But what if you’re lost in thei
- you need them. I expected to be trussed up and slowly dissolved. But
- these scuttling hellions can feel compassion. They spin the web for
- be coaxed off this cliff, not pushed. The Daedra. The cursed Daedra.
- Spiderling
- Spawned by the larger and more powerful Spider Daedra, these
Encountering Spider Daedra
143 Traits • Climber (14): The creature can climb walls and ceilings as if open ground, treating their Speed as 14m. • Crawler: Not slowed by Difficult Terrain. • From Beyond • Dark Sight • Quadruped • Resistance (Normal Weapons, Fire, 5) • Weakness (Frost, Shock, 3) Spells • Shock Bolt 5: 12 MP; 2d6 Shock; Ranged (100m), Attack, Overload (+WB to dmg) • Shock Cone 5: 17 MP; 2d6 Fire; AoE (5m, cone), Attack, Overload (+WB to Dmg) • Chain Lightning 3: 15 MP; 1d8 Shock; Ranged (50m, Attack, Overload (+WB to Dmg); Damages target character within 50m then jumps to an additional target within 10m using the initial attack test, then repeats for a final target. • Heal 6: 13 MP; Caster regains 12 HP Special Hit Table Hit Location Melee Ranged Legs 1-5 1-4 Body 6-7 5-7 Left Arm 8 8 Right Arm 9 9 Head 10 10 This particular Daedra can be found in the service of Mephala, and are some of the most vile Daedra to be found among her realm. With how unpredictable and irrational they are, it would almost make you think that Sheogorath may have had a hand in making them. They’re among the most powerful and dangerous Daedra to fight as they can easily summon masses of Spiderlings to aid them in battle while in Oblivion. As well as the poison that they spit at their adversaries, which is caustic and causes the target to move slower. This, in addition to their web-shooting abilities, makes them very formidable and not something any summoner should easily conjure up on a whim.
Loot
- If slain while permanently bound to Mundus, a character
- can test Alchemy at -20 to harvest the Spider Daedra’s Silk
- Gland, which is a Very Rare Mysticism ingredient.
- Additionally, if slain while permanently bound to Mundus,
- a character can make a -40 Alchemy test to salvage the
- Daedra’s Heart, which is a Legendary Restoration ingredient.
- 4
- r terrible realm? What if you don’t know what to do? Then
- a befriending? Conversation? Joviality? Only if you believe
- Molag Bal. Their imagined aid only serrates my sanity. I am to
- ”
-
- Dreams of Cyrodiil, Nightmares of Coldharbour