Snow Bear

Covered in stark-white fur and larger than their southern cousins, Snow Bears can be found roaming the frozen tundras and craggy glaciers of Tamriel’s northernmost provinces. They are stronger and more aggressive than other varieties of bear.

Bear, Beast; Average; White Soul (300)

Stats

CharacteristicValueAttributeValueSkillValue
Strength50Hit Points50Combat70
Endurance50Wound Thr.16Magic-
Agility30Magicka15Evade30
Intelligence15Stamina5Observe50
Willpower35Initiative+7Stealth40
Perception30Action Pts.3Knowledge-
Personality5Speed11mSocial-
Morale45SizeLargePhysical70

Weapons & Armor

  • Claws: 1d12 Crushing or Splitting; Reach 1m
  • Bite: 1d10 Crushing; Reach 1m
  • Natural Toughness (3)
  • Resist Frost (8): Reduces incoming Frost damage by 8.

Special Abilities

  • Maul (1 AP + 2 SP): The bear performs a melee attack as a Primary action that deals 2d8 Crushing damage to a target creature within 1 meter. Additionally, all creatures within reach that are Medium or smaller must succeed on an Acrobatics or Athletics test or be knocked prone.

Traits

  • Bestial
  • Strong Jaws: A Bite attack made by this character that deals damage automatically starts a Grapple. The test to contest this Grapple is made against the original test made by the attacker. If the target Counter Attacks a Bite attack, the Counter Attack ignores the creature’s AR and Natural Toughness trait.
  • Diseased (+0): If the creature successfully deals damage to an undiseased target with their natural weapons, then the target creature must succeed on a +0 Endurance test or contract a Common Disease.
  • Quadruped
  • Savage: Rolls damage twice and uses the highest result.

Encountering Snow Bears

Snow bears can be found roaming the frozen tundras and glacier-filled ravines of Tamriel’s northernmost provinces and islands. They roam these frozen lands year-round and, due to the harsh conditions in which they live, these animals will seldom give up an opportunity to make a kill. Unlike their southern cousins, they will eat men or mer they bring down and will guard the carcasses of their prey ferociously.

Snow bears will become very territorial and aggressive unless the target is obviously superior or causes Fear. These bears will relentlessly pursue their prey, and can run on all fours nearly as fast as a horse despite their great size.

Loot

  • On a +30 Survival test, a character can remove the bear’s pelt, worth 200 drakes, over the course of a Short Rest. This pelt has an ENC of 2. Failing this test spoils the pelt, halving its worth.
  • On a +20 Survival test, a character can, over the course of a Long Rest, turn a bear pelt into two limb pieces of Full Snow Bear Fur armor, or one Full Snow Bear Fur chest piece. Bear Fur armor is exactly the same as regular Fur but has 4 AR and gives 4 Frost AR. Failing this test spoils the pelt instead, rendering it useless and halving its worth.
  • On a +20 Simple Survival test over a Long Rest, a character can harvest DoS x 3 days’ rations of bear meat. The meat will spoil within a day if not properly preserved.
  • On a +0 Alchemy test over a Short Rest, a character can harvest and powder the bear’s claws, which are a Rare Alteration ingredient. The character harvests DoS dosages.