Imp
Beast; Minor; White Soul (120)
Stats
| Characteristic | Value | Attribute | Value | Skill | Value |
|---|---|---|---|---|---|
| Strength | 15 | Hit Points | 8 | Combat | 15 |
| Endurance | 15 | Wound Thr. | 6 | Magic | 55 |
| Agility | 35 | Magicka | - | Evade | 45 |
| Intelligence | 25 | Stamina | 1 | Observe | 30 |
| Willpower | 40 | Initiative | +8 | Stealth | 30 |
| Perception | 30 | Action Pts. | 3 | Knowledge | 25 |
| Personality | 5 | Speed | 7m | Social | 5 |
| Morale | 40 | Size | Tiny | Physical | 15 |
Weapons & Armor
- • Imp Claws: 1d4; Reach 1m
Special Abilities
- • Refresh (1 SP): The Imp can spend a Stamina point to
- refresh all spell casts for their Spellcaster trait. If using mag-
- icka point casting, regenerate MP up to their MP maximum.
Traits
- • Flyer (15m)
- Lamia
- Lamia are a species of intelligent, amphibious beastfolk. Scattered
- across Tamriel, these half-woman half-snake creatures are reviled
- as monsters. Despite being exclusively female, they lay eggs, of whi
- they are incredibly protective. They have a religion, venerating
Encountering Imp
Spells • Fire Bolt 3: 8 MP; 1d8 Fire; Ranged (100m), Attack, Over- load • Shock Bolt 3: 8 MP; 1d8 Shock; Ranged (100m), Attack, Overload • Frost Bolt 3: 8 MP; 1d8 Frost; Ranged (100m), Attack, Overload • Chain Lightning 1: 9 MP; 1d4 Shock; Ranged (50m), Attack, Overload; Deals damage to target within 50m, then jumps to another target within 10m of the first. Repeats for a third target. Imps can be found across Tamriel, but are most common in the Cyrodilic highlands. Their preferred dwellings are caves, ruins, abandoned villages, or the trees themselves, the small creatures are not particularly picky. Imps are of low to average intelligence, and can be found living in small communities, but to call them any sort of society would be a stretch. Imps band together to bring down larger prey, which they eat and plunder, but the moment their mutual goals are met, the imps will turn on one another, convinced the treasure and meat is theirs and theirs alone. For this reason, imps are most commonly found solitary, or in the presence of other dead imps. Despite their violent nature, they have been known to have been tamed and befriended by men and mer. They have been recorded to occasionally carry precious items like enchanted rings and even small effigies of their own kind. Whether or not the imps in question understand the true nature of the magic items they carry, or how and why they would have such dolls is entirely unknown. Imps attack nearly exclusively using primitive hedge-magicks, and they are happy to attack any travelers or creatures they find, often going up against monsters and heroes many times their size without fear. Imps never flee from combat, and are suicidally brave. Where all these imps are coming from, considering they tend to violently kill one another, and often die to large monsters or adventurers in suicidal attacks, nobody knows. It is a complete and total mystery, and has been for centuries. Lamia are amphibious beast-peoples. The species is exclusively female, or at least appears outwardly so. They have a serpentine lower body, with a humanoid torso resembling a human female, ch though their appearance can range from fully human to fully snake- like. Lamia can be found all over Tamriel, and though they can live
Loot
- On a +0 Alchemy test over a Short Rest, a character can
- carefully retrieve the delicate imp gall, which is a Very Rare
- Destruction and Restoration ingredient.
- 39