Hell Hound

Daedra; Average; White Soul (300)

Stats

CharacteristicValueAttributeValueSkillValue
Strength30Hit Points15Combat60
Endurance30Wound Thr.8Magic-
Agility50Magicka15Evade60
Intelligence15Stamina3Observe70
Willpower30Initiative+10Stealth90
Perception40Action Pts.3Knowledge5
Personality5Speed13mSocial5
Morale50SizeStd.Physical50

Weapons & Armor

  • • Infernal Bite: 1d8; Slashing, Magic; Reach 1m
  • • Natural Toughness (3)

Special Abilities

  • • Latch On (1 SP): If the creature successfully Bites a target
  • which results in a grapple, it latches on as a free action. As
  • a result, the grappled character receives a -20 penalty to their
  • attempts to break free. Alternatively, the grappled target can
  • instead end the grapple as a free action. In doing so, they
  • suffer the Bleeding (2) Condition and must test for Disease.
  • • Shadow Strike (1 SP): After making a successful melee
  • attack while Hidden, the Hound deals an additional 1d6+3
  • damage that ignores armor.
  • • Fire Breath (1 AP + 1 SP): The Hell Hound can unleash a
  • 10m cone of flame from its slavering jaws as a Primary
  • Action, dealing 1d10 Fire Damage to all targets in this area.
  • Hunger
  • The Hunger is one of the many servants of the Daedric Prince
  • Boethiah and is known to be capable of quickly destroying its
  • opponent’s armor and weapons. The Hunger uses its long tongue to

Encountering Hell Hound

Traits • Dark Sight • From Beyond • Immunity (Fire) he • Netherbeast: The Hell Hound ignores all movement restric- tions from the Hidden condition. If it kills a target with a melee attack while Hidden, it can attempt a Stealth test opposed by the Observe of anyone that could have seen the attack. If successful, it retains the Hidden condition. Addi- tionally, when the Hell Hound successfully rolls Stealth, it scores a minimum of 4 Degrees of Success. • Quadruped • Resistance (Normal Weapons, 5) • Strong Jaws: An Infernal Bite attack that deals damage automatically starts a Grapple. The test to contest this Grapple is made against the original test made by the attacker. If the target Counter Attacks a Bite attack, the Counter Attack ignores the creature’s AR and Natural Toughness trait. • Unrelenting: Characters cannot Disengage while in melee range of a Hell Hound. Hell Hounds are not tied to the service of any particular Daedric Prince and, as a result, fall under Peryite’s protection. The Hell Hounds stalk through shadows to chase their quarry. Who sends them, or why the pursue their prey are entirely unknown.

Loot

  • If slain while permanently bound to Mundus, a character
  • can test Alchemy at -40 to harvest its shadow ichor, which
  • is a Legendary Illusion ingredient, otherwise the Hell Hound
  • will vanish back to Oblivion.
  • Additionally, if slain while permanently bound to Mundus,
  • a character can make a -40 Alchemy test to salvage the
  • Daedra’s Heart, which is a Legendary Restoration ingredient.
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