Dremora Churl
Dremora, Daedra; Major; White Soul (500)
Stats
| Characteristic | Value | Attribute | Value | Skill | Value |
|---|---|---|---|---|---|
| Strength | 40 | Hit Points | 19 | Combat | 60 |
| Endurance | 38 | Wound Thr. | 11 | Magic | 55 |
| Agility | 35 | Magicka | 30 | Evade | 45 |
| Intelligence | 30 | Stamina | 3 | Observe | 50 |
| Willpower | 45 | Initiative | +9 | Stealth | 35 |
| Perception | 30 | Action Pts. | 3 | Knowledge | 50 |
| Personality | 25 | Speed | 10m | Social | 45 |
| Morale | 75 | Size | Std. | Physical | 60 |
Weapons & Armor
- Has one of:
- • Dremora Longsword: 1d8(1d10)+3; Slashing, Magic; Reach
- 2m, 1.5H
- • Dremora Mace: 1d8+3; Crushing, Unwieldy, Concussive,
- Magic; Reach 2m, 1H
- • Dremora Field Bow: 1d6; Reload(1); Range (35/115/215)m;
- 2H
- ▪ Includes 12 Dremora Splitting or Slashing Arrows (+3
- damage, Magic)
- Also has:
- • Dremora Plate Armor: AR 7 / Magic 7; Magic; Super-Heavy,
- Full
- May also have:
- • Dremora Shield: BR 11 / MR 11; Magic; Heavy
Special Abilities
- • Killing Blow (1 SP): Before rolling melee damage, the
- Dremora can spend SP to increase the damage by +3 for
- each Stamina Point spent, up to a maximum of 1 SP.
- Dremora Caitiff
- The Dremora Caitiff is but a hair’s breadth above the lowly Churl.
- Ever vying for their own position, a Caitiff must continuously prove
- themselves in furious battle lest they fall through the ranks back t
- their humble beginnings.
Encountering Dremora Churl
• Spell Reflect (2): Whenever the Dremora would be affected by a magic spell, roll a d10. On a 2 or less, the Dremora is unaffected and the caster of the spell is affected instead. • Resistance (Normal Weapons, 5) • Resistance (Magic, 3) s • Teamwork: When fighting a target in Reach of another Dremora, the Churl gains a bonus +1 DoS on all Combat Style and Evade tests made against the target. Dremora can be seen all across Oblivion, in service to most of the Daedric princes, but the most common Princes you’ll see them employed by are Molag Bal, Mehrunes Dagon, and Boethia. These fearsome warriors have a class based clan system, the more important to watch out for are the Kynreeve, Kyn- marcher, Markynaz, and Valkynaz. These are more powerful Dremora that are leaders of the lesser Dremora of their clan. Being very powerful warriors as well as mages, the Dremora are very formidable in battle and will not hesitate to utterly obliterate their enemies with a fireball in one hand a legendary sword in the other. Armed with some of the best crafted gear as well, It would be unwise to take on these Daedra head on in a fight. Along with other Daedra the Dremora share a mutual hatred of the mortal race. Despite this Dremora are actually one of the few most commonly summoned Daedra, despite being among the strongest Daedra. They’re employed by many powerful spellcasters to do their bidding for however long they are sum- moned, which can sometimes be indefinitely tied to the Spellcaster. Dremora Churls are the lowest ranking of these Daedra, and from the bulk of the standing armies of Oblivion’s most militant Princes.
Loot
- If slain while permanently bound to Mundus, a Dremora
- Churl’s weapons and armor will be recoverable, otherwise
- the Dremora’s body and equipment vanish back to Oblivion.
- Dremora arms and armor have the same enchant value and
- weight as Daedric.
- Additionally, if slain while permanently bound to Mundus,
- a character can make a -40 Alchemy test to salvage the
- Daedra’s Heart, which is a Legendary Restoration ingredient.
- 133
- Traits
- Dark Sight
- From Beyond
- o • Magic Resistant: Re-rolls failed tests to resist magic.
- Resistance (Normal Weapons, 5)
- Resistance (Magic, 3)