Bandit
Any Race, Humanoid; Minor; Black Soul (1500)
Stats
| Characteristic | Value | Attribute | Value | Skill | Value |
|---|---|---|---|---|---|
| Strength | 35 | Hit Points | 18 | Combat | 65 |
| Endurance | 35 | Wound Thr. | 9 | Magic | 30 |
| Agility | 35 | Magicka | 30 | Evade | 35 |
| Intelligence | 30 | Stamina | 3 | Observe | 55 |
| Willpower | 30 | Initiative | +9 | Stealth | 55 |
| Perception | 35 | Action Pts. | 3 | Knowledge | 30 |
| Personality | 30 | Speed | 9m | Social | 35 |
| Morale | 50 | Size | Std. | Physical | 55 |
Weapons & Armor
- One of:
- • Iron Broadsword: 1d8; Slashing; Reach 2m, 1H
- • Iron War Axe: 1d8; Splitting, Unwieldy; Reach 2m, 1H
- • Iron Mace: 1d8; Crushing, Unwieldy; Reach 2m, 1H
- Also has one of:
- • Partial Fur: AR 1 / Frost 1, Light
- • Partial Leather: AR 1 / Fire 1, Light
- • Partial Chitin: AR 1 / Fire 1
- • Partial Iron: AR 3, Medium
- • Partial Bonemold: AR 2, Light
- May also have one of:
- • Fur Shield: BR 7 / Frost BR 5, Light
- • Chitin Shield: BR 7 / Fire BR 5, Light
- • Iron Shield: BR 9, Medium
- Bandit Poacher
- Poachers often carry out their banditry by stealing a hunters prey,
- hunting on private land, or killing and harvesting a farmer’s
- livestock. They also frequently serve as archers when ambushing a
- target on the highway.
Encountering Bandit
54 Bandit Marauder Marauders are seasoned killers, wielding powerful two-handed weapons to deal devastating blows to their targets. Any Race, Humanoid; Average; Black Soul (1500) Characteristics Attributes Skills Strength 45 Hit Points 22 Combat 75 Endurance 35 Wound Thr. 12 Magic 30 Agility 35 Magicka 30 Evade 35 Intelligence 30 Stamina 3 Observe 55 Willpower 30 Initiative +9 Stealth 55 Perception 35 Action Pts. 3 Knowledge 30 Personality 30 Speed 9m Social 35 Morale 50 Size Std. Physical 55 Weapons and Armor One of: • Iron Greatsword: 1d12; Slashing, Unwieldy, Concussive; Reach 3m, 2H • Iron Great Axe: 1d12; Splitting, Unwieldy, Shield Splitter, Concussive; Reach 3m, 2H • Iron Maul: 1d12; Crushing, Unwieldy, Shield Splitter, Con- cussive; Reach 3m, 2H Also has one of: • Partial Fur: AR 1 / Frost 1, Light • Partial Leather: AR 1 / Fire 1, Light • Partial Chitin: AR 1 / Fire 1 • Partial Iron: AR 3, Medium • Partial Bonemold: AR 2, Light 5 Bandit Hedge Mage Just like any militant force, bandits in Tamriel need mages to deal out magical damage and provide support to their fellows. Any Race, Humanoid; Minor; Black Soul (1500)