Archer

Any Race, Humanoid; Minor; Black Soul (1500)

Stats

CharacteristicValueAttributeValueSkillValue
Strength40Hit Points15Combat75
Endurance30Wound Thr.10Magic-
Agility45Magicka30Evade55
Intelligence30Stamina3Observe75
Willpower30Initiative+11Stealth65
Perception45Action Pts.3Knowledge40
Personality30Speed12mSocial40
Morale40SizeStd.Physical65

Weapons & Armor

  • • Su
  • Has one of:
  • • Pr
  • • Steel Longsword: 1d8(1d10)+1; Slashing; Reach 2m, 1.5H
  • • Steel Dagger: 1d4+1; Slashing, Exploit Weakness, Thrown Weap
  • (5/10/15), Small; Reach 1m, 1H Has
  • Additionally, may have one of: • St
  • • Wood Shortbow: 1d6; (20/100/200)m Range; Reload (1); • St
  • 2H (
  • ▪ Includes 12 Steel Splitting or Slashing Arrows (+1 dmg) Addi
  • • Wood Longbow: 1d8; (10/150/250)m Range; Reload (2); • Wo
  • 2H 2
  • ▪ Includes 12 Steel Splitting or Slashing Arrows (+1 dmg)
  • Also has: • Wo
  • • Leather Armor: AR 1 / Fire 1; Light, Partial 2

Special Abilities

  • • Aimed Shot (2 SP): The Archer may add their Perception
  • • Fu
  • bonus to the damage of their next aimed ranged attack. If
  • this attack has stacked the maximum amount of aim bonuses Spec
  • (+30), they double their Perception bonus. • Ai
  • bo

Traits

  • • Rapid Reload: Reduce Reload trait by 1.
  • (+
  • • Eye of Vengeance: Treat target’s WT as being 1 lower when
  • • Ex
  • resolving ranged attacks.
  • ma
  • • Precise: The Archer can make Precision Strikes without the
  • associated penalty. Trai
  • • Ey
  • re
  • • In
  • a
  • • Pr
  • as
  • Bounty Hunter
  • A Bounty Hunter specializes in immobilizing a target and bringing

Encountering Archer

78 ter ers track their prey using a guile and precision honed by their rience with previous prey. Many make their living by selling spoils of their quarries, like hide, meat, and anything they might be able to make use of. Race, Humanoid; Minor; Black Soul (1500) aracteristics Attributes Skills Strength 40 Hit Points 15 Combat 75 durance 30 Wound Thr. 10 Magic - Agility 45 Magicka 30 Evade 55 telligence 30 Stamina 3 Observe 75 illpower 30 Initiative +11 Stealth 65 erception 45 Action Pts. 3 Knowledge 40 rsonality 30 Speed 12m Social 40 Morale 40 Size Std. Physical 65 tional Skills rvival: 70 ofession [Animal Trainer]: 60 ons and Armor one of: eel Longsword: 1d8(1d10)+1; Slashing; Reach 2m, 1.5H eel Dagger: 1d4+1; Slashing, Exploit Weakness, Thrown 5/10/15), Small; Reach 1m, 1H tionally, may have one of: od Shortbow: 1d6; (20/100/200)m Range; Reload (1); H ▪ Includes 12 Steel Splitting or Slashing Arrows (+1 dmg) od Longbow: 1d8; (10/150/250)m Range; Reload (2); H ▪ Includes 12 Steel Splitting or Slashing Arrows (+1 dmg) has: r Armor: AR 1 / Frost 1; Light, Partial ial Abilities med Shot (2 SP): The Hunter may add their Perception nus to the damage of their next aimed ranged attack. If is attack has stacked the maximum amount of aim bonuses 30), they double their Perception bonus. pert Tracking (1 SP): When tracking a target, the Hunter y reroll a failed Stealth test. ts e of Vengeance: Treat target’s WT as being 1 lower when solving ranged attacks. visible: Survival tests made to track the character suffer -20 penalty. ecise: The Archer can make Precision Strikes without the sociated penalty.